<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jason Winokur (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- World Picker -->
<Civ4WorldPickerInfos xmlns="x-schema:CIV4InterfaceSchema.xml">
	<WorldPickerInfos>
		<WorldPickerInfo>
			<MapName>DefaultWorldPicker</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_DARK.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>aDebugMap</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Archipelago</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Continents</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterCONT03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_CONT03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Lakes</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterLAKE01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterLAKE01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterLAKE02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterLAKE03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_LAKES01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_LAKES01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_LAKES02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_LAKES03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Pangaea</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterPANG01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterPANG01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterPANG02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterPANG03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_PANG01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_PANG01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_PANG02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_PANG03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Ice_Age</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterICEAGE01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterICEAGE01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterICEAGE02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterICEAGE03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_IceAge01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_IceAge01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_IceAge02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_IceAge03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Terra</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Inland_Sea</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/GlobeFLAT.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WaterINLANDSEA01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WaterINLANDSEA01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WaterINLANDSEA02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WaterINLANDSEA03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Oasis</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/GlobeFLAT.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size>
				<!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath>
				<!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_OASIS.dds</WaterLevelDecalPath>
				<!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath>
				<!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Great_Plains</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/GlobeFLAT.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_GREATPLAINS.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Highlands</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/GlobeFLAT.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_Highlands.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Earth</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WORLD.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Earth1000AD</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WORLD.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Earth_IceAge</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WORLD.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Earth18Civs</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/MapBlank.dds</ClimatePath> <!-- Random -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/FLAT_WORLD.dds</WaterLevelDecalPath> <!-- Random -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/MapBlank.dds</WaterLevelGlossPath> <!-- Random -->
			</WaterLevelGloss>
		</WorldPickerInfo>
		<WorldPickerInfo>
			<MapName>Big_And_Small</MapName>
			<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>
			<Sizes>
				<Size>1.0</Size> <!-- Random -->
				<Size>0.3</Size> <!-- Duel -->
				<Size>0.6</Size> <!-- Tiny -->
				<Size>0.8</Size> <!-- Small -->
				<Size>1.0</Size> <!-- Standard -->
				<Size>1.4</Size> <!-- Large -->
				<Size>2.0</Size> <!-- Huge -->
				<Size>2.6</Size> <!-- Massive -->
			</Sizes>
			<Climates>
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->
				<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->
			</Climates>
			<WaterLevelDecals>
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH01.dds</WaterLevelDecalPath> <!-- Random -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH01.dds</WaterLevelDecalPath> <!-- Low -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH02.dds</WaterLevelDecalPath> <!-- Medium -->
				<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterARCH03.dds</WaterLevelDecalPath> <!-- High -->
			</WaterLevelDecals>
			<WaterLevelGloss>
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH01.dds</WaterLevelGlossPath> <!-- Random -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH01.dds</WaterLevelGlossPath> <!-- Low -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH02.dds</WaterLevelGlossPath> <!-- Medium -->
				<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_ARCH03.dds</WaterLevelGlossPath> <!-- High -->
			</WaterLevelGloss>
		</WorldPickerInfo>
	</WorldPickerInfos>
</Civ4WorldPickerInfos>
